STEM for Sustainability | Terms 3 and 4 2020
Enhance Year 3-4 students’ STEM skills knowledge by helping Melbourne Zoo to solve real-world environmental problems.
This unique program is part of the Term 3-4 2020 STEM Design Challenge.
Melbourne Zoo is continually improving its day-today practices to reduce its impact on the environment. It was the first zoo to become carbon neutral by reducing energy use, changing buildings and investing in forest carbon offset projects.
Melbourne Zoo has a big sustainability STEM challenge for your students to solve in Terms 3-4 2020:
- The Sustainability Manager needs new and creative ways to generate electricity at Melbourne Zoo.
When you visit Melbourne Zoo, your students will conduct research and use their scientific observation skills to deepen their understanding. They may also start to brainstorm solution ideas.
Back at school, students will work in teams of up to six people and choose an idea to work on. The Teaching Guide will help you use an engineering framework called Design Thinking, which helps teams quickly translate their ideas into prototypes.
- Learn about sustainability at Melbourne Zoo, focusing on electricity
- Develop STEM skills such as scientific observation and Design Thinking
- Express their ideas through Project Based Learning
- Enhance their creative thinking skills
- Join a group of young Victorians who are solving complex conservation problems
You don’t need a STEM lab or special materials to teach this fun and innovative challenge. Some teachers use this program to teach a whole-term unit while others use it as a special 2-3 week program. The choice is yours!
After completing their prototypes, students can also enter the Term 3-4 STEM Design Challenge competition. Entries close on Friday 20 November 2020.
|Welcome and introduction to your day (9.40am - 10am)||10 minutes|
|Session with a STEM educator||40 minutes|
|Self-guided Zoo research, Keeper talks, exploration||2 - 3 hours|
Science knowledge helps people to understand the effects of their actions (VCSSU056)
- Students will apply science skills to design environmental solutions
Generate, develop, and communicate design ideas and decisions using appropriate technical terms and graphical representation techniques (VCDSCD029)
- Students will use Design Thinking to generate, grow and test their ideas and prototypes
Prototype by making models of three-dimensional objects and describe key features (VCMMG142)
Back in the classroom, students will demonstrate their solutions through 3D prototypes
Investigate a range of problem-solving strategies, including brainstorming, identifying, comparing and selecting options, and developing and testing hypotheses (VCCCTM020)
Students will learn how to use each stage of Design Thinking to develop their own creative solutions
Plan your excursion
Bring what students need to record their research e.g. written notes, drawings, photographs, voice memos, short videos, diagrams. They will also need to dress for the weather.
The organising teacher should make themselves known to Admission Staff via the Members Express Lane to arrange payment. More information